Since the early days of the Oculus, VR studio Cloudhead Games has been a dab hand at... well, hands. Co-founder Denny Unger was dabbling in VR around the end of 2012 when he met Oculus Rift creator ...
At some point in the evolution of VR and AR, controllers will fade away and the headsets themselves will have sensors that track our bare hands in what's essentially real time. One firm already has an ...
Time to replay Obduction, I guess. This morning Cyan announced that Vive and Oculus Touch support has been added into the game, allowing you to explore Hunrath, Kaptar, and the rest of its spacefaring ...
GamesBeat Next unites gaming industry leaders for exceptional content, networking, and deal-making opportunities. Join us on Oct 23-24 in San Francisco. Register Now Usens has raised $20 million to ...
The world of virtual-reality enthusiasts is one of early adoption, but also of adaptation. In the absence of polished consumer units, the only real hardware language available to hobbyists is a pidgin ...
Some of the most basic questions surrounding AR/VR tech aren’t entirely solved yet, like making text input a fast, comfortable, and familiar experience. Facebook’s Reality Labs (FRL) today revealed ...
There’s no comprehensive app out there yet for learning sign language in VR, however a student at the computer science department of the Bern University of Applied Science is using Oculus Quest’s ...
There are all kinds of interesting controllers and haptic feedback experiments designed to make the virtual world feel more lifelike and immersive. One recent piece of research, from the Swiss Federal ...
Your Oculus Rift virtual reality games are about to get more hands-on, with the company acquiring hand-tracking expert Nimble VR. Michelle Starr Science editor Michelle Starr is CNET's science editor, ...
We sat down with Gary Radburn, Dell's Director of Virtual and Augmented Reality at CES in the Vuze Camera Broadcast booth with Bob Fine of VR Voice. You can find the entire podcast of our talk on ...