Motion blur is one of the most divisive visual settings in PC gaming and a prime example of the “feature vs. bug” debate. In some games, the appeal is obvious. Racing games and sports titles make good ...
Here are some intriguing animation examples from a paper delivered at SIGGRAPH 2010 about “Programmable Motion Effects.” The researchers were Johannes Schmid, Robert Sumner, Huw Bowles, and Markus ...
Motion blur is a tricky thing. On one hand, we spend a great deal of time and effort trying to combat it. We stick image stablization into lenses, opt for fast shutter speeds, and push our flashes to ...
With stunningly fast shutter speeds, today’s cameras can stop almost any motion. But some subjects—such as race cars and babbling brooks—become more interesting when you emphasize their motion, ...
I recently moved my Windows Saved Game folder to a network drive to facilitate some travel gaming. As part of this my current most-played game - Diablo 2 Resurrected - was set to 60FPS and low ...
There are many ways to evaluate a monitor. We can look at size and resolution, sure. Panel type can be another good indicator of its characteristics. Does it cover a particular color space effectively ...
Let’s say you’re buying a new PC monitor, TV, or laptop and want an idea of how clear fast movement would appear on it. What information would you consider? Specs like response time and refresh rate ...