There are few video game skills as memorable as Max Payne’s bullet time. The trick brought the thrill of 1999’s The Matrix to video games, letting players slow down time and send Max flying through ...
Liam Gaughan is a film and TV writer at Collider. He has been writing film reviews and news coverage for ten years. Between relentlessly adding new titles to his watchlist and attending as many ...
Daniel is a University of Louisville graduate with an English degree, a sizable collection of Blu-rays, books, records, and a love of hiking. On March 31st, 1999, we were first plugged into The Matrix ...