After the huge success of Balatro in 2024, we've seen several other adaptations of popular games into a similar roguelike format. One that speaks to my particular sensibilities is Aotenjo: Infinite ...
There may not be an RPG with a proper difficulty curve.
A new article on gaming dives into how developers and players see difficulty differently -- and explains why I spent several thousand hours modding Diablo II, once upon a very long time ago. Share on ...